Tonight, at Hot Art Wet City, a wee little studio on Main & 6th Ave., I heard from several artists talk about their work and how they do it. Read more about Hot Talks at Hot Art Wet City: Eastside Culture Crawl Artists Speak
John Crowley: “To live at once in a time recoverable by a particular sacred calendar and also by a time without qualities, counted as it passes, involves a sort of mental doubling that is perhaps comparable, in the richness it grants to thought and feeling, to growing up bilingual: two systems, each complete, funny when they collide, each supplying something the other lacks, bearing no command to choose between them. Read more about We Can Explore an Endlessly Generated World Freely
As part of Vancouver Design Week 2014, a senior urban designer from the City of Vancouver took us on a 3 hour bike tour of Vancouver's architecture. We started in Olympic Village, made our way north on the seawall to Chinatown, then rode through Gastown to the convention centre, after which we biked to Stanley Park and then to Third Beach, ending at Mole Hill. Read more about Vancouver Design Week Bike Tour
Google Maps turn-by-turn cycling directions, headphones, and city bikeshares are by far the best way I've found to discover a strange city.
While leaving a BBQ celebrating a friend's 50th birthday party, Richard Smith's tweet pointing out the Ingress app had been released for iOS flowed through my stream. For the last two years, owners of Android-based Internet communicators have been playing the GPS-enabled, location-based massively mouthful role-playing game. Read more about Two Weeks of Ingress
Links randomly selected from the stuff I saw the previous week. Social issues and technology; a procedurally generated video game makes a big splash at E3; a surprisingly insightful review of a web series; and an autobiographical critique of Modernism. Some links are from longer than a week ago.